
There are also abilities which grant long term bonuses (eg. Lethal cards kill an enemy outright, no matter the amount of damage. Drain sucks the life out of things and grants it back to the player. A card with Guard forces the enemy to attack it before all others. There are special abilities like “Guard”, “Drain”, or “Lethal” which mirror all the basic tenets of this family of card games. It’s still about killing your opponent with arithmetic before he or she kills you. Aside from that, this is still a game about juggling three sets of numbers around your head: attack, defence and magic money. Some action cards let you move your lizardy stabber or knightly guardsman from one lane to another, a sneaky method of forcing your opponent to over-commit in one lane before scuttling away like a crab into the other. One of the lanes is called the “shadow lane” and this grants a card entering the lane cover, making them un-attackable until your next turn.

In reality, it’s just enough to make the game of small numbers interesting (along with another minor change, which I'll talk about soon). It’s a very straightforward alteration, one that sounds like nothing but a laughable gimmick when you first hear it: “Legends is Hearthstone, but twice”. There are two lanes, see, which splits the field and forces you to always make the smallest tactical decision possible – where will I put the next killer? Where should I focus my attention? You still have to kill the player themselves – a central orb that can be struck from either lane and has 30 healthbits. The simplest description of the game is: you are playing two games of Hearthstone at the same time, with the same person. Is it something fresh, or is it simply Bethesda’s response to Hearthstone? It came out months ago but has recently added its second expansion, Heroes of Skyrim, so now is a decent time to dive in. With all this in mind, let’s see wot I think of The Elder Scrolls: Legends. Even if you’re not particularly good at them and you grimace at the very words “free-to-play”. Remember when I became “the tanks guy” because I once asked too many questions about tanks?īut, as it happens, if enough people believe you are the cards guy, and you play lots of card games because of that, then you have essentially become the cards guy. This isn’t the first time this has happened.

This is partly my own fault due to my Duelyst-ing but also partly due to my fellow journos typecasting me, like some kind of grubby-fingered Bryan Cranston. It’s a card game! As discussed on this week’s podcast, I’ve been somehow saddled with the reputation of being “the collectible cards game guy” at RPS.
